This is a pretty sweet game. Nothing too new in concept, but the overall execution was very well done.
This is a pretty sweet game. Nothing too new in concept, but the overall execution was very well done.
Pretty sweet meta-management game. I only wished that you got to see more of the action from taking over the cities.
Me too really, it was just to expensive to implement.
The movements are a little unpredictable and I think you might have too severe criteria for completing a level (i.e. number of tries). Sometimes the pig just stops dead when I felt like it should bounce a bit more or roll.
Not a bad idea and it could be fun. But I couldn't find any way to delete things on the page, so if I made a mistake, I couldn't undo it.
It's ok. I'm impressed with the number of sound bites you have on the page, though.
A little hard to control the rocket sometimes, but overall it is a nice take on this type of game.
Nice job with adding a little more visual depth to the typical Tower defense game. The towers are well-drawn. However, it's clear this is an unfinished game: no objective expect to kill, no clear lose condition, and the enemies are repetitive. Give them a way to fight back and add some "oomph" to the attacks of the towers. Also make the backgrounds a little more interesting. If you're asking for donations, sorry, but I'm not in a position to help. But good luck to you. I hope the finish product turns out well.
This is just too good. The narrative device, the character's banter, the art style. I love it all.
Not a bad concept. The only thing I would ask for is improved graphics, but you did say this was an old game, so I'm not going to be picky.
Age 38, Male
Student
Indiana, USA
Joined on 2/7/12