Not bad, though maybe the tracking of the prisoner with the mouse could be better? Can't say if that would break the game, but it seems that I time the cursor right, but the prisoner is just far enough behind to get struck by the laser.
Not bad, though maybe the tracking of the prisoner with the mouse could be better? Can't say if that would break the game, but it seems that I time the cursor right, but the prisoner is just far enough behind to get struck by the laser.
Seconding all the positive comments everyone else has made. Really cute game.
There are some slight issues with the controls: 1) can't attack while in the air, 2) jumping seems a little glitchy after a big hit, etc. Also, when a character is thrown off stage, I wish it had a bigger "splash" effect like in SSB. But the game is still awesome due to the your personal touch of crazy style and humor.
Thanks amigo :) I'll be sure to address that in any follow ups
If there is a language control, I can't find one. And playing a game with names I don't recognize isn't very fun. If there was an english or even a spanish version, I'd probably enjoy it more.
Not a bad version of snake, but I feel that the starting speed is a bit to fast.
Style and concept are nice, but the gravity controls are really too difficult to control the block properly. If there was a way to reset to "neutral" gravity, the game might be more fun to play.
Ive taken your request into consideration. Space key now stabilizes your person.
Not a bad puzzle game. The movement patterns of the bunnies and foxes are a little un-intuitive. Usually have to mess up once deliberately in order to know where to put the arrows. Does get repetitive after a few levels, though
It's not a bad attempt, but I think the physics could use a little re-tooling. It's hard to estimate where the heads are going to end up. Plus, the odd shape of the head adds to the confusion because you think you are striking them correctly and then the go in a completely different way.
Very cute game. Loved the graphics style and the overall execution of the game-play. Plus, I love how the protagonist is someone a little girl playing the game can identify with without being a stereotypical "girly-girl." There are far too few examples of this character type. Really good work, especially for only two days worth of effort.
Not bad. Takes a little bit of time to get used to it, but once you do, it's a lot of fun. Love the art style especially. Would check on the grammar in the intro. The phrasing is a little funny.
Age 38, Male
Student
Indiana, USA
Joined on 2/7/12