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TCKnight

137 Game Reviews

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I like the game. A little too much of a time-investment for me (never did get into the tomagachi stuff), but I think you did a good job with it.

I don't really want to mark you low, but the game is just lame and the jokes aren't funny. You at least put in the effort to make it interactive and showed some animation. That's more than some recent submissions I've seen.

billipedeanimations responds:

Der, I don't care about this one. WHERE'S THE DELETE BUTTON

Nice platformer. The cat's movement patterns make my neck hurt, though. :)

It's a cute concept game. I did notice that you could "round" you landing on the jumps so you didn't have to hit them and then the jump physics didn't feel right. Maybe if you slowed it down a bit it would be better.

I really enjoy these types of games and you are developing a nice narrative. But I would go back and look at the placement of the action sensitive areas of the game. I clicked on the doily in one of the scenes about 6 of 7 times before realizing I had to click to the right of it to trigger the change. And I had similar issues in other scenes. But with these improvements, it will be a great game.

Simple and nice game. Not a whole lot new here. My chief comment is the blocking for the swords and the rain drop are unclear. I've managed to swipe through swords without taking a hit, but looked like I narrowly dodged others and died.

This was a pretty nice concept for a game. The play is smooth and the changing gravity keeps me thinking about the puzzles in a new way.

It's okay, but not all that original

The production value of this game is unparalleled. Congratulations to everyone that was involved.

I like the concept and the style. I just feel like it is difficult to keep the lights with you, especially with a touchpad.

Age 37, Male

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Indiana, USA

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